Apple and iOS.
概要
作品: | 85 作品在 85 項出版品 85 種語言 |
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書目資訊
Learn Apple HomeKit on iOS = a home automation guide for developers, designers, and homeowners /
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Beginning Swift games development for iOS = develop 2D and 3D games using Apple's SceneKit and SpriteKit /
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Beginning visual studio for Mac = build cross-platform apps with Xamarin and .NET Core /
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Deploying iPads in the classroom = planning, installing, and managing iPads in schools and colleges /
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Learn unity 2017 for iOS game development = create amazing 3D games for iphone and iPad /
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Beginning iOS AR game development = developing augmented reality apps with Unity and C# /
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100 questions and answers to help you land your dream iOS job = or to hire the right candidate! /
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Apple device management = a unified theory of managing Macs, iPads, iPhones, and AppleTVs /
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Data structures and algorithms in Swift = implement stacks, queues, dictionaries, and lists in your apps /
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Apple macOS and iOS system administration = integrating and supporting iPhones, iPads, and MacBooks /
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Develop intelligent iOS apps with Swift = understand texts, classify sentiments, and autodetect answers in text using NLP /
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Convolutional neural networks with Swift for Tensorflow = image recognition and dataset categorization /
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.NET Developer's guide to augmented reality in iOS = building immersive apps using Xamarin, ARKit, and C# /
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Building versatile mobile apps with Python and REST = RESTful web services with Django and react /
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Statistical analysis with Swift = data sets, statistical models, and predictions on Apple platforms /
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Beginning DevOps on AWS for iOS Development = Xcode, Jenkins, and Fastlane integration on the cloud /
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Hardening your Macs = keeping Apple computers safe at the hardware and software level /
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Asynchronous programming with SwiftUI and Combine = functional programming to build UIs on Apple platforms /
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Apple device management = a unified theory of managing Macs, iPads, iPhones, and Apple TVs /
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iOS development at scale = app architecture and design patterns for mobile engineers /
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Mental canvas for training and development = creating engaging, interactive presentations /
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Developing conversational interfaces for iOS = add responsive voice control to your apps /
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Implementing IOS and MacOS documents with the Files app = managing files and ensuring compatibility /
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Build location apps on iOS with Swift = use Apple Maps, Google Maps, and Mapbox to code location aware mobile apps /
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Modularizing legacy projects using TDD = test-driven development with XCTest for IOS /
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