System design.
概要
作品: | 263 作品在 55 項出版品 55 種語言 |
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書目資訊
How to plan, develop & use information systems : = a guide to making computers do what you want /
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Introduction to expert systems : = the development and implementation of rule-based expert systems /
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Designing the user interface : = strategies for effective human--computer interaction /
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Computer-aided verification of coordinating processes : = the automata-theoretic approach /
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Applying UML and patterns : = an introduction to object-oriented analysis and design and the unified process /
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Functional analysis of information processing; = a structured approach for simplifying systems design
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Computer systems = theory, technology, and applications : a tribute to Roger Needham /
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Control system design guide = using your computer to understand and diagnose feedback controllers /
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Business process change = a business process management guide for managers and process professionals /
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Bridging the gap between requirements engineering and software architecture = a problem-oriented and quality-driven method /
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Advances in agile manufacturing : = integrating technology, organization and people /
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Information modelling and knowledge bases V : = principles and formal techniques /
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Applying UML and patterns : = an introduction to object-oriented analysis and design /
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Computer systems = theory, technology, and applications : a tribute to Roger Needham /
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Activity-centered design = an ecological approach to designing smart tools and usable systems /
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Rapid contextual design = a how-to guide to key techniques for user-centered design /
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Applying UML and patterns : = an introduction to object-oriented analysis and design and iterative development /
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A Practical Theory of Reactive Systems = Incremental Modeling of Dynamic Behaviors /
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Transaction Level Modeling with SystemC = TLM Concepts and Applications for Embedded Systems /
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Model-Based Software and Data Integration = First International Workshop, MBSDI 2008, Berlin, Germany, April 1-3, 2008. Proceedings /
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Real-time applications with stochastic task execution times : = analysis and optimisation /
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Control and scheduling codesign = flexible resource management in real-time control systems /
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Theoretical and practical advances in information systems development = emerging trends and approaches /
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Behavioral modeling for embedded systems and technologies = applications for design and implementation /
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Regulated open multi-agent systems (ROMAS) = a multi-agent approach for designing normative open systems /
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Frameworks for developing efficient information systems = models, theory, and practice /
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Patterns of HCI design and HCI design of patterns = bridging HCI design and model-driven software engineering /
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Information ergonomics = a theoretical approach and practical experience in transportation /
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Systems analysis and synthesis = bridging computer science and information technology.
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Architecting networked engineered systems = manufacturing systems design for Industry 4.0 /
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Embedded system design on a shoestring : = achieving high performance with a limited budget /
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Embedded control systems in C/C++ : = an introduction for software developers using MATLAB /
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Dynamic system modelling and analysis with MATLAB and Python = for control engineers /
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Designing distributed systems : = patterns and paradigms for scalable, reliable services /
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Pragmatic enterprise architecture : = strategies to transform information systems in the era of big data /
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Emergent behavior in complex systems engineering = a modeling and simulation approach /
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Design automation techniques for approximation circuits = verification, synthesis and test /
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Designing thriving systems = marrying technical rationality and appreciative systems /
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Handbook of research on predictive modeling and optimization methods in science and engineering
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Practical microservices architectural patterns = event-based Java microservices with Spring Boot and Spring Cloud /
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Embedded system interfacing = design for the internet-of-things (IOT) and cyber-physical systems (CPS) /
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Engineering the transformation of the enterprise = a design science research perspective /
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Technical building blocks = a technology reference for real-world product development /
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