User interfaces (Computer systems)
概要
作品: | 247 作品在 150 項出版品 150 種語言 |
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書目資訊
Assistive technology and artificial intelligence : = applications in robotics, user interfaces, and natural language processing /
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Designing the user interface : = strategies for effective human--computer interaction /
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Measuring the user experience = collecting, analyzing, and presenting usability metrics /
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Human-centred software engineering = Third International Conference, HCSE 2010, Reykjavik, Iceland, October 14-15, 2010, proceedings /
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More playful user interfaces = interfaces that invite social and physical interaction /
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Pro XAML with C# = from design to deployment on WPF, Windows Store, and Windows Phone /
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Software developers as users = semiotic investigations in human-centered software development /
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Custom Raspberry Pi interfaces = design and build hardware interfaces for the Raspberry Pi /
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Innovative methods, user-friendly tools, coding, and design approaches in people-oriented programming
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Practical Bot development = designing and building Bots with Node.js and Microsoft Bot framework /
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Interface development for learning environments = establishing connections between users and learning /
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Learning technologies and the body = integration and implementation in formal and informal learning environments /
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Build a next-generation digital workplace = transform legacy intranets to employee experience platforms /
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Custom Fiori applications in SAP HANA = design, develop, and deploy Fiori applications for the enterprise /
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Artificial intelligence for customer relationship management = solving customer problems /
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Building better interfaces for remote autonomous systems = an introduction for systems engineers /
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Why digital displays cannot replace paper = the cognitive science of media for reading and writing /
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Universal access and assistive technology : = proceedings of the Cambridge Workshop on UA and AT '02 /
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Ambient intelligence : = the evolution of technology, communication and cognition towards the future of human-computer interaction /
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User-centered technology = a rhetorical theory for computers and other mundane artifacts /
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Understanding your users = a practical guide to user requirements methods, tools, and techniques /
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Designing from both sides of the screen = how designers and engineers can collaborate to build cooperative technology /
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Assistive technology and artificial intelligence = applications in robotics, user interfaces, and natural language processing /
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Haptic and audio interaction design = 5th International Workshop, HAID 2010, Copenhagen, Denmark, September 16-17, 2010, proceedings /
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Multimedia interaction and intelligent user interfaces = principles, methods and applications /
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Active media technology = 6th International Conference, AMT 2010, Toronto, Canada, August 28-30, 2010, proceedings /
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Designing interfaces in public settings = understanding the role of the spectator in human-computer interaction /
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Human-computer etiquette = cultural expectations and the design implications they place on computers and technology /
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Smart organizations and smart artifacts = fostering interaction between people, technologies and processes /
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Active media technology = 10th International Conference, AMT 2014, Warsaw, Poland, August 11-14, 2014 : proceedings /
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UI is communication = how to design intuitive, user centered interfaces by focusing on effective communication /
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Swing for Jython = Jython UI and scripts development using Java Swing and WebSphere Application Server /
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Ambient intelligence = 12th European Conference, AmI 2015, Athens, Greece, November 11-13, 2015 : proceedings /
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Conceptual design for interactive systems = designing forperformance and user experience /
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Beginning Microsoft Kinect for Windows SDK 2.0 = motion and depth sensing for natural user interfaces /
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Designing immersive video games using 3DUI technologies = improving the gamer's user experience /
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Personalizing haptics = from individuals' sense-making schemas to end-user haptic tools /
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Angular for material design = leverage Angular material and TypeScript to build a rich user interface for web apps /
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Designing products for evolving digital users = study UX behavior patterns, online communities, and future digital trends /
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Security protocols XXVII = 27th International Workshop, Cambridge, UK, April 10-12, 2019 : revised selected papers /
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Designing digital products for kids = deliver user experiences that delight kids, parents, and teachers /
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Artificial intelligence for customer relationship management = keeping customers informed /
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Quantitative user experience research = informing product decisions by understanding users at scale /
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Writing for interaction = crafting the information experience for Web and software Apps /
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Human-Centered Software Engineering : = Integrating Usability in the Software Development Lifecycle
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Active media technology = 8th international conference, AMT 2012, Macau, China, December 4-7, 2012 : proceedings /
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