Mobile computing.
Overview
Works: | 228 works in 87 publications in 87 languages |
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Titles
Multimedia wireless networks : = technologies, standards, and QoS /
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Mobile and wireless internet : = protocols, algorithms, and systems /
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Palm OS web application developer's guide = developing and delivering PQAs with Web clipping /
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Anytime, anywhere computing = mobile computing concepts and technology /
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Mobile computing = implementing pervasive information and communications technologies /
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Human-computer interaction = a journal of theoretical, empirical and methodological issues of user science and system design.. [Vol. 17].
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Personal content experience : = managing digital life in the mobile age /
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Mobile technology for children : = designing for interaction and learning /
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Emergent trends in personal, mobile, and handheld computing technologies
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Human computer interaction and innovation in handheld, mobile, and wearable technologies
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Foundation iPhone app development = build an iPhone app in 5 days with iOS 6 SDK /
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Contemporary challenges and solutions for mobile and multimedia technologies
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The iOS 5 developer's cookbook : = core concepts and essential recipes for iOS programmers /
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Advanced methodologies and technologies in network architecture, mobile computing, and data analytics
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Ubiquitous and pervasive knowledge and learning management : = semantics, social networking and new media to their full potential /
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Pervasive Computing = Third International Conference, PERVASIVE 2005, Munich, Germany, May 8-13, 2005, Proceedings /
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Automatic speech recognition on mobile devices and over communication networks
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Augmented learning : = research and design of mobile educational games /
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Augmented learning = research and design of mobile educational games /
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Hello, Android : = introducing Google's mobile development platform /
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Mobile computing : = concepts, methodologies, tools, and applications /
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Context-aware mobile and ubiquitous computing for enhanced usability : = adaptive technologies and applications /
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Mobile data management = 4th international conference, MDM 2003, Melbourne, Australia, January 21-24, 2003 : proceedings /
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Secure Internet programming = security issues for mobile and distributed objects /
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Any time, anywhere computing = mobile computing concepts and technology /
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Mobile computing = implementing pervasive information and communications technologies /
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Pervasive computing = first international conference, Pervasive 2002, Zurich, Switzerland, August 26-28, 2002 : proceedings /
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Pro web gadgets = across iPhone, Android, Windows, Mac, iGoogle and more /
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Vehicular-2-X communication = state-of-the-art and research in mobile vehicular ad hoc networks /
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More iPhone cool projects = Cool developers reveal the details of their cooler apps and discuss their iPad development experiences /
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Context-aware mobile and ubiquitous computing for enhanced usability = adaptive technologies and applications /
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Innovations in mobile multimedia communications and applications = new technologies /
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Mobile technologies and handheld devices for ubiquitous learning = research and pedagogy /
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Innovative mobile platform developments for electronic services design and delivery
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Advancing the next-generation of mobile computing = emerging technologies /
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Social and organizational impacts of emerging mobile devices = evaluating use /
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Mobile computing techniques in emerging markets = systems, applications and services /
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Ubiquitous multimedia and mobile agents = models and implementations /
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Strategy, adoption, and competitive advantage of mobile services in the global economy
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Developments in technologies for human-centric mobile computing and applications
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Mobile technology for children DUP_1 = designing for interaction and learning /
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Experience with technology = dynamics of user experience with mobile media devices /
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Mobile networks and cloud computing convergence for progressive services and applications /
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Multidisciplinary perspectives on telecommunications, wireless systems, and mobile computing /
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Trust management in mobile environments : = autonomic and usable models /
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Wireless networking for moving objects = protocols, architectures, tools, services and applications /
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Mobile opportunistic networks = architectures, protocols and applications /
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Resource management of mobile cloud computing networks and environments /
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Design issues for service delivery platforms = incorporate user experience : a grounded theory study of individual user needs /
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Xamarin mobile application development = cross-platform C# and Xamarin.Forms fundamentals /
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Mobile device management = mobility evaluation in small and medium-sized enterprises /
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Modern software engineering methodologies for mobile and cloud environments
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Spectrum-aware mobile computing = convergence of cloud computing and cognitive networking /
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Algorithms, methods, and applications in mobile computing and communications
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Practical Azure functions = a guide to web, mobile, and IoT applications /
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Internet computing = principles of distributed systems and emerging internet-based technologies /
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Android software internals quick reference = a field manual and security reference guide to Java-based Android components /
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Pro Android web apps : = develop for Android using HTML5, CSS3 & JavaScript /
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Going mobile : = developing apps for your library using basic HTML programming /
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Game and graphics programming for iOS and Android with OpenGL ES 2.0 /
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Mobile interfaces in public spaces : = locational privacy, control, and urban sociability /
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Deploying IPv6 in 3GPP networks = evolving mobile broadband from 2G to LTE and beyond /
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Building the internet of things with IPv6 and MIPv6 = the evolving world of M2M communications /
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Entertainment apps on the go with Windows 10 = music, movies, and TV for PCs, tablets, and phones /
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Creating personal, social, and urban awareness through pervasive computing
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MatConvNet deep learning and iOS mobile app design for pattern recognition : = emerging research and opportunities /
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Implications of mobility as a service (MaaS) in urban and rural environments = emerging research and opportunities /
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Securing social identity in mobile platforms = technologies for for security, privacy and identity management /
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Beginning React and Firebase = create four beginner-friendly projects using React and Firebase /
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GreenEdge = new perspectives to energy management and supply in mobile edge computing : the first book on green edge computing /
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Beyond accessibility compliance = building the next generation of inclusive products /
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Processing for Android = create mobile, sensor-aware, and XR applications using processing /
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