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Direct3D ShaderX : = vertex and pixe...
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Engel, Wolfgang F.
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Direct3D ShaderX : = vertex and pixel shader tips and tricks /
紀錄類型:
書目-語言資料,印刷品 : Monograph/item
正題名/作者:
Direct3D ShaderX :/ edited by Wolfgang F. Engel ; [foreword by Phil Taylor].
其他題名:
vertex and pixel shader tips and tricks /
其他作者:
Engel, Wolfgang F.
出版者:
Plano, Tex. :Wordware Publishing, : c2002.,
面頁冊數:
xvii, 494 p., [8] p. of plates :ill. (some col.) ;24 cm. +1 CD-ROM (4 3/4 in.).
叢書名:
Wordware game developer's library.
標題:
Computer games - Programming. -
ISBN:
1556220413 (pbk.) :
Direct3D ShaderX : = vertex and pixel shader tips and tricks /
Direct3D ShaderX :
vertex and pixel shader tips and tricks /edited by Wolfgang F. Engel ; [foreword by Phil Taylor]. - Plano, Tex. :Wordware Publishing,c2002. - xvii, 494 p., [8] p. of plates :ill. (some col.) ;24 cm. +1 CD-ROM (4 3/4 in.). - Wordware game developer's library..
Includes bibliographical references and index.
System requirements for accompanying CD-ROM: Windows 2000 with at least Service Pack 2 or higher ; Windows XP Professional (the NVIDIA shader debugger only runs on these operating systems).
ISBN: 1556220413 (pbk.) :US59.95
LCCN: 2002006571Subjects--Topical Terms:
553052
Computer games
--Programming.
LC Class. No.: QA76.76.C672 / D57 2002
Dewey Class. No.: 794.8/16693
Direct3D ShaderX : = vertex and pixel shader tips and tricks /
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